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Platformer

When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.

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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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A production book documenting the development of This Way Up's Petal
A book examining the poetry of 2D platformer design.
A 200+ pages ebook with 12 step-by-step tutorials with essential features to create platformer games
An Instruction Booklet made with Electric Zine Maker.
The new e-book project will cover the advanced use of Godot GD Script. Godot is a leading game engine.
A collection of sketches, designs, and art for Underhero.
itch.io now on YouTube!