Featuring collections of artwork, sketches, and visual designs, often accompanied by commentary or insights from the artist. These books can include themes ranging from character design and concept art to completed illustrations and creative processes.
A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.
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