2022. Developed in Game Design (first-year cycle) by Inês Reis, José Magalhães and Teresa Gazurová.
2022. Developed in Game Design (first-year cycle) by Carina Abrantes, Francisco Mateus and António Lopes.
2022. Developed in Project 2D (first-year cycle) by Henrique Pereira (Game Designer), Nelson Antunes (Game Developer) and Pedro Monteiro (Game Artist).
2022. Developed in Project 3D (second-year cycle) by David Santos (Game Designer), Paulo Durbeck (Game Developer) and Inês Pombinho (Game Artist).
2022. Developed in Project 2D (first-year cycle) by Inês Reis (Game Designer), and José Magalhães (Game Developer).
2022. Developed in Project 2D (first-year cycle) by Carina Abrantes (Game Designer), Teresa Gazurová (Game Artist) and Rodrigo Braz (Game Developer).
2022. Developed in Project 3D (second-year cycle) by João A. Silva (Game Designer), Micael Silva (Game Developer) and Marco Cerqueira (Game Artist).
2022. Developed in Project 2D (first-year cycle) by Marta Fortes (Game Artist), & Carlos Guerra (Game Developer).
2022. Developed in Project 3D (second-year cycle) by Rodrigo Fintas (Game Artist), Diogo Cardoso (Game Designer) & Diogo Frazão (Game Developer).
2022. Developed in Project 3D (second-year cycle) by Sofia Melo (Game Artist), Isaac Pais (Game Designer) & Ruben Sousa (Game Developer).
2021. Developed in Project 3D (second-year cycle) by Letícia Pereira (Game Developer), Celso Graeser Jr. (Game Artist), & Diana Amaral (Game Designer). *Winner of PlayStation Talents Best Game & Press Award.
2021. Developed in Project 2D (first-year cycle) by Diogo Frazão (Game Developer), Eduardo Freitas (Game Designer) & Rodrigo Fitas (Game Artist). *Winner of PlayStation Talents Narrative Award.
2021. Developed in Project 3D (second-year cycle) by Tomás Longo (Game Designer), Joana Marques (Art), & Luís Chaves (Game Developer). *Winner of PlayStation Talents Most Innovative Award.
2021. Developed in Project 2D (first-year cycle) by Rafael Lima (Game Designer), Inês Pombinho (Game Artist) & David Santos (Game Developer). *Runner-up of FNAC Novos Talentos.
2021. Developed in Project 3D (second-year cycle) by Rodrigo Lopes (Game Designer), Diogo Silva (Game Artist) & Gonçalo Matos (Game Developer). *Winner of PlayStation Talents Best Art Award.
2021. Developed in Project 2D (first-year cycle) by João A. Silva (Game Designer), Francisco Neves (Game Developer) & Ricardo Santos (Game Artist). *Nominee IndieDB Top 100 Indie of the Year Award.
2021. Developed in Project 3D (second-year cycle) by Ângela Mateus (Game Artist), André Pereira (Game Designer) & Duarte "Kin" Pereira (Game Developer).
2021. Developed in Project 2D (first-year cycle) by Isaac Pais (Game Designer), Ruben Sousa (Game Programmer) & Sofia Melo (Game Artist).
2021. Developed in Project 2D (first-year cycle) by Pedro Soares (Game designer), Catarina Jerónimo (Game Artist) & Romeu Fialho (Game Developer).
2021. Developed in Project 2D (first-year cycle) by Inês Bijóia (Game Artist), Leonardo Gonçalves (Game Designer) & Guilherme Cruz (Game Developer).
2021. Developed in Game Design (first-year cycle) by Diogo Frazão, Eduardo Peixoto & Ruben Sousa.