9 and above - Masterpieces ( Have to play )
8.5 and above - Near Masterpieces ( You should really play these )
8 and above - Amazing games ( You should play these )
7.5 and above - Great games ( I really recommend these but see if it interests you )
7 and above - Solid games ( I recommend these but see if it interests you )
6.5 and above - Good games ( Might recommend some but not all )
6 and above - Decent games ( Might recommend some but majority I wouldn't )
5 and above - Meh/Okay games ( Wouldn't recommend )
5 and below - Bad ( I suggest you don't touch these )
* Ratings are not final and can change over time as my perspective can change through revisiting certain games *
6.3/10 - Cool idea that falls a bit short, (5-10 mins), a game that questions your reality and even uses information in your computer to question you. However interesting this concept sounds, I feel like this game is very basic and underwhelming at what it does. It would be more exciting if it was expanded on and even introduced more horror elements as some of the elements that are in the game work really well.
8.6/10 - A special game that blew me away, (2/3 hours), This game is a work of art and you can see the amount of work put into every aspect of this game. Whether it's the story, the visuals, the location, the small details and how alive the world feels. There is always something going on whether it's small story elements on the radio or people doing something outside your apartment, these details change after you do something and it makes the world feel alive. I loved reading all the newspaper articles and I spent a lot of time just looking at all the small details, these things made the world feel so real. I also really enjoyed the Eastern Block setting as there's references to multiple countries in that area. Going into this game blindly and seeing how the story progressed was an experience that I thoroughly enjoyed and I'm so impressed by the people who created this game as it's a concentrated and alive world with so many details. There are also creepy horror elements across this game that make you feel slightly uneasy but there's nothing scary in this game, but the idea of this game can definitely be considered as scary. There are 2 endings that really differ, I suggest that you play both as they are both key to understanding the story! I do wish the endings were slightly expanded on but this is the only small gripe I have about the game!
7.6/10 - Psychotic Trip, (15 mins), It's definitely not what I expected. I don't think I've come out of any media being even more scared of drugs outside of "requiem for a dream". This game is strange, grimy, experimental, and it's effective at those aspects. It's an experience which is not for everyone but you might love it. Although this is a great game, I wish It was slightly expanded on in story and gameplay but i'm impressed with this game considering it was created in a week!
7.7/10 - Small visual feast with a fun concept, (20 - 25 mins), it's a demo to a full game that will come out. I'm excited for the full game because this demo has a lot going for it whether it's the visuals, the locations, the tasks you perform and the comedy, it all ties in to create an enjoyable experience as you just go with the flow and enjoy the game. There's so much more I want to say about how great it is but sometimes in life you just keep it simple, and this game is simple but great at what it does. The game offers some horror elements/ references but they are a small aspect of the game in the whole scheme of things and as a whole there isn't anything tense, scary or creepy in the game, but that's okay because the game works well with what it delivers in terms of the themes in the demo. I also don't have any negatives or bugs that I encountered in the demo and I'm just excited to see more from it!
7.1/10 - Visuals and sound design are amazing but gameplay is lackluster, (15-20 mins), I can't understate how great the sound design and music is. In addition to having pixelated but detailed graphics and amazing lighting, this game is a visual and auditory feast ( I played the restrung version which contains RTX ). The game has a gothic and slightly creepy atmosphere as you come across situations where you hear noises around you as if you're about to be chased. I also enjoyed the strange but creepy ending in this game. However the story is slightly confusing as there isn't much information or lore, all you have to figure out are your surroundings, the ghosts and the violin. I thought the gameplay was a bit boring as there was no challenge from the violin or the ghosts, this meant I was just finding ghosts that can't attack you by playing a violin and exorcising them by just holding 2 buttons at the same time. If you want a game to appreciate visuals, an atmosphere and sound design whilst not really caring for gameplay then this is the game for you!
7.2/10 - Dark strange world, (20-25 mins), this game presents an interesting dark world that has a lot of religious connections and lore which would need to be further looked into to be fully understood. The world as a whole can easily be explored more as I can see more games in this world. I could even see a more full scale game with more mechanics and more freedom being made as there's a lot of potential. Visually this game is striking and I really really like how it looks. Mechanically it's a basic game and a bit underwhelming compared to everything else. I just think the water exploration is a bit lackluster and the movement mechanic is annoying as there's an invisible wall. But as a whole the game is a dark but a compelling experience which I recommend to people who likes arg or analog horror type videos or games!
6.3/10 - Interesting but slightly disappointing, (5-10 mins), I know that this is a demo but with how the game is presented I was expecting a much longer experience with a lot more elements to the game. The game has an weird vibe that something more is going on, with the addition of the tools and items that you have, I was expecting a slightly more in depth game. The Visuals of the game are striking especially in the second half of the game as you experience the thing flying in the sky which was really exciting and it looked great, even encountering the strange thing is a weird and slightly creepy experience. But the game is lackluster in what you do and the ending was a bit eh in my opinion, but there is a lot of unrealized potential with this game!
7.3/10 - Damn.... , (15 mins), A story that is even more interesting in hind site. I expected the way the game would end, the way it did however it was still done masterfully. The actual game itself is very simple and the graphics are basic but also somewhat pretty. But the game is carried by how great the story telling and ending is. Just go into the game blind and enjoy the story!
7/10 - Very simple but very challenging, (15/20 mins to beat), It's short and sweet but only if you learn from your mistakes in the game. It's about trial and error and understanding your surroundings and what you can do to progress. Everything in this game is simple excluding the gameplay (it's also simple when you understand everything but complex when you don't), but that's the part of the game that stands out. Someone said it's a very mini rainworld and I would agree! My gripes with the game is that I wish it was expanded on as it's too short and I wish there was more to the game whether it's more animals or more to the story such as chapters. I also slightly disliked how it showed the text after every death which got slightly annoying as I wish it was skippable straight away. But this is a great game for how simple it looks!
7.3/10 - Makes me want to play more, (30 mins), Enjoyable game with a solid premise and dark atmosphere that ends with a cliffhanger. I enjoyed a lot of aspects of this game coming from story, to the vibe (not scary or creepy but is dark), to the slightly deep-fried visuals, to the Pokemon like fights with enemies but with a twist. The game is inspired by certain anime's and games like corpse party. I also really like the message that the game provides about hope. I do have a few small issues with the game such as the camera being slightly annoying at times and there's a few small bugs but overall I don't have any big issues or critiques with the game except for the ending. The thing that disappointed me with the ending was that I got into the flow of the game and was expecting the game to keep going but it ended on a cliffhanger which may be continued in the future ( The next chapter or part of the game might be/ might not be available by the time this review is being read by you ).
7.4/10, A pretty, confusing and strange little game, (50-60 mins), It's a game that isn't scary or too tense but I thoroughly enjoyed how pretty the art style is at times, how nice of soundtrack it has, and how you want to find out more about the story and other aspects of the game. I enjoyed the characters, the locations and scenarios you come across as it builds a solid world, but the game is hard to fully understand sometimes as it bounces from scenario to scenario. I also think certain scenes drag out slightly too long at times and the end of the game is slightly under cooked. But as a whole it's a really enjoyable experience, with an atmosphere that has really stayed with me for a long time. I recommend that you go into the game not expecting insane gameplay or to understand everything but go along with the vibe of the game as it's what carries the game for me! The story becomes more understandable if played multiple times and there was supposed to be a continuation/ sequel to the game but it was cancelled :(
6.6/10, I'm confused, (30 mins), It's a game I want to love and certain aspects I do but as a whole the game feels like a dark decrepit art piece with lsd sprinkled on it. It's an acquired taste, but it doesn't hit that taste for me. I enjoyed the artstyle, the weird world, the sounds, the statue characters but it all feels like a hollow walk towards nothingness with sprinkled hope, with a story that is hard to understand. It's strange and weird, but in my opinion underdeveloped and it drags slightly too long for what it is!
6.9/10 - Emotional but predictable, (20-25 mins), It's a deep story as you find yourself on an island trying to get to the lighthouse, the story evolves as you play and it places a good but sad narrative. I went into the game expecting to be scared but came out slightly melancholic. I also enjoyed the graphics and atmosphere of the game. I found the story was predictable pretty early on in the game but it still worked well. I think the main characters voice acting was okay but could've been slightly better!
6.8/10 - Effective at what it is, (15 mins), good game that puts you as a window cleaner in a house that has a strange occurrence, you just clean windows and see how the story plays out. I enjoyed the sequences and the vibe of the game, I do think the cleaning was slightly repetitive and the atmosphere wasn't that scary but it did have some creep factor to it. The scares in this game are done well and it does a good job at catching you out!
6.3/10 - A good tense premise that is missing aspects, (20 mins), the idea of a 9 story apartment building where each story slightly changes is a great idea, however each story doesn't differentiate enough from each other. The game instills a good atmosphere as you feel like you're about to get chased and it does build up the elements of horror well. However the game has things i'm not particularly impressed by as it feels like an asset flip as certain assets have generic text and the assets don't match sometimes, the game also could've had an even better climax but it slightly let me down. Overall the game has a lot of potential if it was worked on more but in the end it feels underdeveloped!
6.8/10 - Fun and creepy little game, (20 mins), the game builds an weird atmosphere as you know something is off, you walk around the house checking what's beside you as you're not sure what's around the corner. It's a simple game but it does a good job at building a good horror premise, that paired with the clapping mechanic makes the game more creepy. It contains a good jumpscare and is slightly tense. But I do think the build up to the finale of the game is better than the finale itself as it feels too short, however I did enjoy it. Overall it's a short and sweet experience that is enjoyable for what it is! There are also a few small bugs in the game!
6.5/10 - A creepy game that I wish did more in the end, (20 mins), the gameplay is basic, graphics are good and the atmosphere in the game is great especially when you're in the store. The audio and the quietness of the whole place paired with random noises or situations really catch your attention. Some of these events that happen make you startled and interested to know what's going on. I also enjoyed the conversations and slight lore about teke teke and I really think the jumpscare in the game as it's done well. However there are a couple things that make me disappointed me such as both endings felt abrupt to me. And I wish there was a bigger buildup to the good ending as it ends up feeling eh. The setting also doesn't feel too Japanese to me and that slightly pulls you out of the story.
7.2/10 - Dark and short teen-like narrative game, ( 35 mins all endings ), it's a game that highlights the hidden struggle of people and it covers a lesbian relationship. It does a good job at covering those topics but I do find slight aspects of the game as slightly cringey and teen-like. But it does do a good job at bringing awareness of what people can experience behind closed doors. I think the art-style is nice and I really like the music selection in the game as it suits the feeling of the game. My biggest downfall of the game is that it doesn't develop the characters and story enough, as for me Amy's story-line feels underdeveloped and falls short compared to May who takes center focus and who's situation is more interesting in the game. I also would've loved to expand the game and make the endings more surprising as I slightly expected them, however you might not expect them!
6.6/10 - Strange but slightly dark Job Simulator, (20 mins), The graphics and the whole vibe and setting of the game are absolutely great and I really like the art style. Coupled with an interesting idea as you create creatures in an interesting manner. The whole game feels like working a days job on your first shift in a weird room with a screen that talks to you. Although the setting is interesting, the game is slightly lacking in gameplay as you're performing the same actions through the game without any major consequence. It's a game that would need to be heavily expanded on in story and gameplay to be great!
5.6/10 - Stylistic but lacks many important aspects, (15-20 mins), I really appreciate the style and vibe of the game even if it wasn't scary or creepy. It has a story that I didn't fully understand due to how it's told but I got the gist of it. The walking mechanic would be great if there was something chasing you however walking around feels like driving a car on ice. The game is severely repetitive due to how you progress in the story, it would've been more interesting if the environment changed more as even the end scene felt refreshing after slogging my way through the house for about 90% of the game. The song replaying throughout the game started to become annoying due to it being just a short melody replayed over and over. There is much potential but there's important aspects of the game that need to be improved!
7.7/10 - Dark, fun, confusing but meaningful, (15-20 mins), a beautiful game in retrospect that makes you realize the horrors of life, it's a unique and an artistically great game. The gameplay is fun and makes you numb from the actual message of the game. But in the end it sends a message to you and it stays with you for a bit! The game is not perfect but it's a special game that has it's purpose.
7.5/10 - Great tense experience, (10-30 mins), a game that makes you feel part of the world as you're put into an simple but actually really tough situation navigating a Cold War phone call menu. The game is visually simple but effective and so is the gameplay. There isn't much more that could be done to make the game better except for expanding on the idea, but my biggest gripe with the game is that after the first or second playthrough it slightly loses it's charm. ( It took me my 3rd try to complete the game with 7m 50 secs left, missed out on the good ending by 20 secs on my 2nd try)
6.7/10 - Great looking game with good ideas that reminds me of The Blair Witch Project, (15-20 mins), Stylistically and graphically it looks damn great, the ambiance is creepy, sound design and ideas are all there to be something really great. However I do think the story is alright and it makes sense considering the starting message of the game but I do wish the story was built on more or went with a more grounded approach. I also wish there was more of a threat to your character as it feels like a walking sim that scares you with a threat but the threat isn't menacing enough!
6.4/10 - Good idea with an alright execution, (15-20 mins), as you play longer you realize something is changing, the way the game changes in terms of characters and environment is simple but effective as it feels a bit tense especially towards the climax.
However the climax for me is slightly disappointing as I expected a bit more, but it still ends up being an interesting experience. For me the game as a whole is missing important story elements that would make it even better, this ultimately is my biggest gripe with the game!
7/10 - A solid and fun little puzzle experience with a few shortcomings, (20 mins), it's a game with a great atmosphere which makes you feel like something is coming to get you, unique concept and mechanic which you don't see being used much. But with that being said, it has some things that I wish were improved on. The puzzles being too simple, the game lacks tension or urgency as there aren't any time limits to the puzzles except for one, and although the ending is interesting, I did find it slightly underwhelming!
6.5/10 - A very interesting concept that is too short, (10-15 mins), the game is visually great and has an amazing aesthetic with a creepy idea that doesn't have enough time to flourish. It presents an idea that I was expecting to build up longer but it ends abruptly and the end feels unimpressive due to how quickly it ends. The ending needs to be extended and the creep factor needs to be prolonged. I also wish there was a longer build up in the game which included some more mechanics to explore the locations within the game!
6.7/10 - Unpolished but interesting little game, (20 mins), It's a game that had me intrigued but left me slightly disappointed due to the ending. The characters are slightly creepy and all interesting in their bite sized ways and the gameplay mechanic of interacting with the characters is great. However the game is unpolished in story and game wise. It would be an even better experience if it was worked on more and improved on what already is there in the game!
7.5/10 - Quirky, simple and special but slightly eerie mall game, (30-40 mins), this game excels at character building as it's what makes the game super interesting and I like how the mall is believable for the context of this strange little world. The Dialogue is fun, gameplay is simple but the game sets out to be a great experience. I wish it pushed harder on the horror elements however the game did a great job at capturing a vibe. I was really interested in the world and I came out wanting more from it!
7.5/10 - Golf but you're schizophrenic, (1-2 hours), it's a tense golf game that had me stressed at times and keeps you on your toes. Stylistically and graphically it looks great and is complimented by good gameplay. However the game does have it's lows as gameplay wise it can also be slightly frustrating (is easier when you figure out all the mechanics) and the first half of the game is stronger than the second half. Overall it's a great game and I can see this game being even more fun in VR!
6.5/10 - Good concept but has issues, (40/60 mins), interesting game that uses parkour with a world that can be built upon even further in other games. The actual parkour is satisfying and works well for the duration of the game.
However the game has a couple issues such as the games world design could be better, it also has a game breaking glitch during a cut-scene meaning you have to restart the whole game again if it happens to you. And in addition if that happens to you, there is no save feature in the game.