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32x32

32 pixels by 32 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 32x32, they are designed to work in a graphical setting where objects are around that size.

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First-Person

Presenting gameplay from the perspective of the player character's eyes, typically rendering a 3D environment. This view allows for immersive exploration and interaction, often used in shooter, adventure, and simulation games.

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