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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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    Pixel art simulations (explosions | flames | smokes)
    Platform physics in 3 lines of code
    An asset pack you can use for a physics based racing game
    UPDATED! You know the rules!
    Destruction Framework for Box2D in Game Maker Studio 2
    Smart Slicer 2D is a powerful tool to modify 2D objects that are using 2D Colliders.
    Create 2D platforms in your game which move using Unity's physics engine.
    A completed casual game assets pack
    A free and open source box2D physics server for Godot Engine 4.1, implemented as a GDExtension.
    itch.io now on YouTube!