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New & popular freetagged Open Source and sourcecode (43 results)

Explore game assets tagged Open Source and sourcecode on itch.io · Upload your game assets to itch.io to have them show up here.

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A lot of movement mercy features implemented!
Simple GMS2 script to draw text with special glyphs integrated.
Simple random dungeon generator closely resembling the methods used in Rogue (1980)
Full-Featured Client-Side solution for Anti-Cheat and Game Security
An (almost) exact clone of Pac-Man on the Godot Engine.
A comic display framework for Ren'py
A simple GMS2 script which draws text with in-line colors.
A demonstration on how to create a Loot Box mechanic in Godot 4
Seamless lip-sync animations for Ren'Py using Rhubarb Lip Sync Resources
Project showcase of ways to build your own physics systems and controllers in Unity
RadioButtonGroup Plugin - Elevate Interactive Choices in Ren'Py
shooting game which provides custumizable variables and functions
Make a platform game from scratch in Gdevelop
Gbstudio Boot Logo scene source for use on your own games
Beef up your Ren'Py project with feather icons, lightning modes, parallax, and more!
NES example that can be used to put text on a NES Screen
FPS Character Controller that imitates TF2's movement mechanics
A template that has verything you need to start your project in Love2D
pacman game core, unity 2D project.
reference grid for Tileset Unity to build metroidvania maps, pattern maps, etc...
This system allows you to create random charaters using a RPG-class system and RPG -type stats
Automatic real-time joystick connection identification based on your specific platform. (XBOX, PS, SWITCH, PC)
Ren'py shader for making wavey distortion effects.
Basic C# Scripts for Simple Unity Games
Simple solitaire game in Unity 2D
Yet another free player framework for Unity!
A zipped source file for the FireBullet extension in GDevelop 5 tutorial.
Linear Effect Manager 2
All the code written and commented for a 2d platformer with dash, double jump, wall jump, etc.
A collection of gamedev experiments cut down to small digestible projects
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