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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Tilemap

Related to the process of arranging game maps using a set of tile graphics (often call tilesets)

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        New & popular freetagged Procedural Generation and Tilemap (5 results)

        Explore game assets tagged Procedural Generation and Tilemap on itch.io · Upload your game assets to itch.io to have them show up here.

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        A fast cellular automata cave generation algorithm written in GML for GMS 2.3+
        An algorithm that can create cave-like levels.
        A few 8x8 Dungeon tiles in game boy style
        A script to make procedural top down tile map terrain.
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