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32x32

32 pixels by 32 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 32x32, they are designed to work in a graphical setting where objects are around that size.

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Bullet Hell

Typically shoot em' up games where the emphasis is dodging a large number of bullets on the screen at once. Bullets form dense patterns on the screen that require precise controls to avoid.

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