Projects inspired by the 16 bit console generation from the late 80s and early 90s. Including the consoles Super Nintendo, Sega Genesis, and PC Engine/TurboGrafx-16.
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16bit
Typically refers to a style of game where a player's ship can rotate 360 degrees on a 2d plane and is responsible for shooting and destroying on coming asteroids. The asteroids start out large, but divide into smaller obstacles as they are damaged. The game becomes more difficult and chaotic as asteroids are broken into the smaller pieces.
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