New & populartagged Level Editor and Tilemap (29 results)
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Walls automatically shape themselves as they get created or deleted. Similar to RimWorld.
You may not believe it, but this builder, Bob, decided to build his way to the moon.
Made using the EDG32 and zughy32 palettes
This tool is a easy to use 2d procedural map generator with many possible settings for map generation.
In game or stand alone editor for Construct 2 & Construct 3
reference grid for Tileset Unity to build metroidvania maps, pattern maps, etc...
Procedural generator asset for Unity engine
A piece of code that allow you to customize your own path in-game