16 pixels by 16 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 16x16, they are designed to work in a graphical setting where objects are around that size.
Shoot 'Em Up or shmup games are a subset of shooter games where the player continually moves forward while waves of enemies enter the screen. Both shooting and dodging are critical to advancing. See also Bullet Hell.
Projects tagged with the following aliases will automatically show up on this page:
shmup
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