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16x16

16 pixels by 16 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 16x16, they are designed to work in a graphical setting where objects are around that size.

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flat-shading

Flat-shaded design does not rely on textures. The faces of solids and shapes are generally a single color, or  subtle gradient. See also low-poly .

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