Latesttagged Third Person and Unreal Engine (35 results)
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The Aim Lock-on Component auto-detects targets and aligns the camera using precise tracking, with an animated widget.
🔥 Bring your ideas to life with our new advanced locomotion template for third-person games!
Whether it's a headshot or a leg hit, aim exactly where you want
Fully functional triple AAA assets to create your worlds with root motion animations
Movement system using MetaHuman model together with Mixamo animations.
Claim your place on the podium and buckle up in our newest UE5 map.
A plugin for rendering projectile paths in Unreal Engine
Henry, A rigged model of a guy with t-shirt & jeans and textured with PBR textures.
Josh, A rigged model of a guy with shirt, sweater & jeans and textured with PBR textures.
Kev, A rigged model of a guy with jacket & boots and textured with PBR textures.
Chad, A rigged model of your very own sigma male and textured with PBR textures.
Aloona, A rigged model of the girl with hiking boots and textured with PBR textures.
Ravi, a 3D model that is rigged and textured with PBR textures (included separately as well).
The apothecary assistant character I made for the Rising Star competition.
Voxel Archer Tower 3D Model and Isometric Sprites for game