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Abstract

Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.

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          Geometric Visual Effects using purely Unity's Particle System
          Circuitry like Visual Effects using Unity's Particle System and acoording sprite sheets
          A comb shaped grid sphere with the cells animated through a vertex shader for Unity
          10 high resolution backgrounds
          Sonar using purely Unity's Particle System to detect collision from burst point
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