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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

        Toptagged Procedural Generation and Shaders (8 results)

        Explore game assets tagged Procedural Generation and Shaders on itch.io · Upload your game assets to itch.io to have them show up here.

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        A Free Unity Shader for creating Matrix Digital Rain in Unity URP.
        Node groups to create trim masks for trim atlases with logarithmic distribution
        Voronoi-based displacement material.
        Used in NVIDIA Omniverse Apps (Create, Machinima, View,...).
        Make any model of yours into mossy-stone-goodness by simply slapping this material onto the mesh
        A blender material with easy to use and customizable Tongue/Flesh texture
        Dinamically paint your objects!
        Material for SciFi concepts and Designs.
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