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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

      Toptagged Procedural Generation and Shaders (11 results)

      Explore game assets tagged Procedural Generation and Shaders on itch.io · Upload your game assets to itch.io to have them show up here.

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      A folder full of assets and various things I've made
      A Free Unity Shader for creating Matrix Digital Rain in Unity URP.
      Node groups to create trim masks for trim atlases with logarithmic distribution
      Voronoi-based displacement material.
      Used in NVIDIA Omniverse Apps (Create, Machinima, View,...).
      Make any model of yours into mossy-stone-goodness by simply slapping this material onto the mesh
      A blender material with easy to use and customizable Tongue/Flesh texture
      This package contains a set of Unity shaders for creating colorful multi-layered space backgrounds.
      Dinamically paint your objects!
      Unity 6 shader for a customizable procedural grid or tile
      Material for SciFi concepts and Designs.
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