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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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    Animated Monsters for your Turn Based RPG!
    Rated 5.0 out of 5 stars
    (4 total ratings)
    Tiny isometric characters and tiles for a strategy/rpg/roguelike game.
    Rated 4.3 out of 5 stars
    (4 total ratings)
    100 hand drawn combat icons for any project! [Royalty Free] [Hand Drawn] [Icons] [2D]
    Rated 5.0 out of 5 stars
    (1 total ratings)
    itch.io now on YouTube!