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Open World

Games that typically contain a large world that you are free to explore in any order you like. Completing objects may open up new areas or change how previous areas functioned.

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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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Projects tagged with the following aliases will automatically show up on this page:

procedural-generation