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FPS, old school, action, PC, sprites, 2.5D, BUILD, Duke Nukem 3D, Doom
Shooter
An A*-Pathfinding Algorithm Simulation
Simulation
Get Your Shortest Path Now!
Simulation
A demo of the A* and Djikstra algorithms for traversing a graph of nodes.
Simulation
Pathfinding demo made in the Unity Engine.
Simulation
Fun sandbox game
Simulation
A traditional lines clone, but with extra version
Puzzle
Intelligent City Fire Control
Educational
Play in browser
Deliver the food in the most efficient way possible before your truck runs out of gas.
Puzzle
Play in browser
Differences between A* and DFS
Pathfinding Sumulation
Simulation
Simple demonstration of some steering behaviors and the Dijkstra's / A* path finding algorithms. Made in C++ and Raylib.
Educational
Duality Game Engine game jam entry - Never Stop Moving
Action
A two-button action platformer.
Platformer
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