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Strategy

Focusing on tactical decision-making, resource management, and long-term planning to achieve victory. Often involving elements like building, defending, and conquering within a structured set of rules and objectives.

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Clicker

A style of game where the player must click on something to earn points, which they spend on upgrades to increase the number of points they earn per click, or to increase the number of points they earn over a period of time without clicking.

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