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DragonRuby GTK

DragonRuby GTK is a beginner friendly (yet professional grade) cross-platform game engine.

  • Dirt simple apis capable of creating complex 2D games.
  • Fast as hell. Powered by highly optimized C code written by Ryan C. Gordon, the creator of SDL (a library that powers every commercial game engine in the world).
  • Battle tested by Amir Rajan, a critically acclaimed indie game dev.
  • Tiny. Like really tiny. The entire engine is a few megabytes.
  • Hot loaded, realtime coding, optimized to provide constant feedback to the dev. Productive and an absolute joy to use.
  • Turn key builds for Windows, MacOS, and Linux with seamless publishing to Itch.io.
  • Cross platform: PC, Mac, Linux, iOS, Android, Nintendo Switch, XBOX One, and PS4 (mobile and console compilation requires a business entity, NDA verification, and a Professional GTK License, contact us).
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Skeletons

Bones and stuff

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