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Processing

Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts.

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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Topmade with Processing tagged Turn-based (2 results)

Explore games made with Processing tagged Turn-based on itch.io. A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym) , each pla · Upload your games made with Processing to itch.io to have them show up here.

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Chess only every couple of turns you can choose only 1 piece and change its type
Strategy
The classic game
Strategy
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