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raylib

raylib is a simple and easy-to-use library to enjoy videogames programming.

raylib features
  • NO external dependencies, all required libraries are included in raylib
  • Multiplatform: Windows, Linux, MacOS, Android... and many more!
  • Written in plain C code (C99) in PascalCase/camelCase notation
  • Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
  • Unique OpenGL abstraction layer (usable as standalone module): rlgl
  • Multiple Fonts formats supported (XNA fonts, AngelCode fonts, TTF)
  • Outstanding texture formats support (including DXT, ETC, ASTC)
  • Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
  • Flexible Materials system, supporting classic maps and PBR maps
  • Animated 3d models supported (skeletal bones animation)
  • Shaders support, including Model shaders and Postprocessing shaders
  • Powerful math module for Vector, Matrix and Quaternion operations: raymath
  • Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC...)
  • VR stereo rendering support with configurable HMD device parameters
  • Huge examples collection with +95 code examples!
  • Bindings to +25 programming languages!
Tags

2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Topon sale made with raylib tagged 2D (1 result)

Explore games made with raylib tagged 2D on itch.io. Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models o · Sell your games made with raylib on itch.io to have them show up here.

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