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FNA

FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.

FNA is primarily developed by video game porter Ethan Lee, who has shipped more than two dozen ports of XNA games using the exact branch that you see on GitHub today!

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Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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New & popular$15 or less made with FNA tagged Turn-Based Combat (1 result)

Explore games made with FNA tagged Turn-Based Combat on itch.io. Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, all · Sell your games made with FNA on itch.io to have them show up here.

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