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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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New & popularwith demos tagged Procedural Generation and Turn-Based Combat (2 results)

Explore games tagged Procedural Generation and Turn-Based Combat on itch.io · Sell your games on itch.io to have them show up here.

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Choose your general, build your team, and battle your way to the Monolith in this strategic, turn-based roguelite game.
Strategy
Play in browser
Turn-based tactical RPG in the world of mythology and sci-fi
Role Playing
itch.io now on YouTube!