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A series of levels based upon the book "An Architectural Approach to Level Design" by Christopher Totten
Explore and complete puzzles to escape the building.
Puzzle
Prototyping and player leading examples
Puzzle
Gloomy & Shroomy Procedurally Generated Level Study
Simulation
Play in browser
Level Design & Art - Projet étudiant fait en solo
Day 6 for Blocktober 2019
Day 5 for Blocktober 2019
Collect the souls to reach the tower!
Platformer
Day 4 for Blocktober 2019
Day 3 for Blocktober 2019
Day 2 for Blocktober 2019
Day 1 for Blocktober 2019
Level design project
Find The Truth!!
Visual Novel
Essays on platformer level design
anna anthropyVerified Account
Educational
Level inspired in Rayman 3: Hoodlum Havoc
Simulation
Film set prototyping, VR game design, VR sculpture, ue4jam, ue4
Visual Novel
Top down zelda Style RPG
Role Playing
itch.io now on YouTube!