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Dinnertime!
Adventure
Blockout of a level inspired by The Last Of Us
Action
An example Twine project for showing how to create simple adventures
Adventure
Play in browser
12 playable blockouts made on Unreal Engine 5
Shooter
Level inspired in Rayman 3: Hoodlum Havoc
Simulation
Explore and complete puzzles to escape the building.
Puzzle
A demo of a personal project created all by my self to improve my Level Design and Unreal Engine studies.
Shooter
A download of all the Half Life 2 level files from our first level design jam
Action
A short first person adventure with the focus on Environment and Level Design
Adventure
You're not a gamer, you're now a level designer
Platformer
Play in browser
Day 3 for Blocktober 2019
Short and simple FPS level featuring a puzzle.
Shooter
Création d'un concept de boss tiré du jeu "HuntShowdown"
A short level design school project about Japanese Yakuzas.
Action
Try to escape from the terrible desert of Death Canyon in this 3D short adventure game.
Adventure
A non-linear, playable HL2 level map, designed by Shijie Song. (Estimated playtime around 15 mins.)
Shooter
Short school project focusing on level design.
A blockout sample for Level Design classes made with DOOM (2016) in mind.
Action
A Doom 2 level made for level design jam 6
Action
Search For A Star Submission. An abandoned diner where nature and man made structures are interchanging.
Level Design & Art - Projet étudiant fait en solo
Two large levels, inspired by Bloodborne and GoW
Film set prototyping, VR game design, VR sculpture, ue4jam, ue4
Visual Novel
This was my submission for Ubisoft Toronto's NEXT completion for level design.
Puzzle
Find The Truth!!
Visual Novel
A series of levels based upon the book "An Architectural Approach to Level Design" by Christopher Totten
LDO and Blocking Unity
Adventure
A playable demo showcasing my skills as a Level/Environment Designer.
Level Design showcase
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