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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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Escape the station, escape the horror!
Survival
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Tomb Raider Demake in iso perspective
Adventure
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traditional roguelike experience
Role Playing
Save the elements and save the world!
Role Playing
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