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Abstract

Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.

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Art Book

Featuring collections of artwork, sketches, and visual designs, often accompanied by commentary or insights from the artist. These books can include themes ranging from character design and concept art to completed illustrations and creative processes.

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