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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Top donatedwith code under GNU General Public License v3.0 (GPL) tagged Procedural Generation (16 results)

Explore games with code under GNU General Public License v3.0 (GPL) tagged Procedural Generation on itch.io. Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small stri · Upload your games with code under GNU General Public License v3.0 (GPL) to itch.io to have them show up here.

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Open-source Hollow Knight reimplementation via SPD engine.
Adventure
[halted development]
Survival
Play in browser
Base-building/resource management game
Simulation
Play in browser
A game about changing states.
Puzzle
A fast-paced rhythm game that uses your own music! Also open-source!
Action
A prelude to DREATH.
Play in browser
generative, audiovisual experiment
A sandbox city building game
Simulation
A roguelite dungeon crawler for Pico 8!
Adventure
Play in browser
first person wander/walking simulator/art game
Defend the ever-important datastream from endless hordes of invaders, using a plethora of turrets and structures.
Strategy
Roguelike with random enemy generation
Action
A game written in x86 Assembly.
A game made in C# from scratch for fun.
Adventure
A character-focused roguelike, set on a space mining colony.
Role Playing
itch.io now on YouTube!