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Strategy

Focusing on tactical decision-making, resource management, and long-term planning to achieve victory. Often involving elements like building, defending, and conquering within a structured set of rules and objectives.

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Abstract

Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.

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