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Asteroid Miner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #28 | 3.200 | 3.200 |
Creative | #36 | 3.400 | 3.400 |
Art | #49 | 3.000 | 3.000 |
Overall | #52 | 2.750 | 2.750 |
Sound | #87 | 1.400 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat game! I included it in a compilation video series of all of the 1-Bit Clicker Jam games, if you'd like to take a look :)
Great job! This was really really quite well done and simple yet addictive.
In reply to HyperionSniper below - this was a Pico-8 cartridge and those were allowed to use the keyboard since they don't have mouse support, it's in the rules so the game is fine on that front and I would argue that it is incremental since it does have an upgrade system and the ship will start shooting on its own without player input required.
This isn't a clicker game nor does it follow all the rules(only allowed to use the mouse!), but nevertheless this was a good game.
One thing I would like you to know about is sometimes you can see an asteroid but you can't target it(probably since the asteroid's center is outside of the zone presumably since it usually only happens with big ones with more radius) so I think you should widen the field a little bit.
Great game! The menus were really polished, the progression felt right, and it actually got pretty addictive.
It'd be awesome if you could check out my submission!