Thank you!
ptrick
Creator of
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Thanks! Yea the balance is a bit off I agree. That’s usually how it goes in these game jams. I’d swap around the order of a few in retrospect but I wanted the gumball machine one to be second to last to reinforce the candy machine name. The last was always going to be the git gud one. Regarding music - 100% garage band on iOS. Here is a screenshot of the project
Edit: one other thing about the sound. I purposefully made the candy collision sound like a snare drum. You will notice it if you play around on level 1 or 2. It fits in with the music so some people don’t even notice but it’s the candy sound :)
Brutally hard from the first 30 seconds like jumping into a round of Ninja Gaiden or Contra on the NES but with its own mechanics and strategies. This is really well designed and there are several things which add to the complexity like selectively using your teleporter to keep you away from the edges but not so much that you can't see what is coming up and fall in a pit. Realyl well done!
Nice take on the theme! The one thing I'm not a fan of is the scoring mechanism - it seems like it's just a matter of a timer - if you can survive longer, you get a higher score which means basically just moving your apple to one corner, waiting for snake, move to next corner, repeat. I didn't really see any difference between hard and easy, maybe the snake grows more quickly but i couldn't tell. Great job submitting !
Very interesting take on the theme - I wish there were more levels with the gun because the spike mechanic was a little too easy. The final level was really well designed. One thing that I would change - take out that timer at the start of a level - very frustrating when you just want to play :) Nice work