Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Is changing palettes mid game allowed?

A topic by Kleurloos created 18 days ago Views: 46 Replies: 2
Viewing posts 1 to 3

I know that switching palettes in an option menu is fine but can i bake switching palettes in as a core mechanic. For more detail the game I'm working on (and probably won't finish) uses color to differentiate the two spells, the rule being that one color of spells can only be on screen at a time.  For example let's say red and blue colored spells are two different types of magic and and say some blue spell(s) is casted until the spell(s) fade red colored spells cannot used.

Submitted(+1)

I think as long as there are only 2 colours at one time then it's ok to change colours mid game as a gameplay mechanic. It doesn't really specify that it has to be in the menus so I think that's ok.

Submitted(+1)

Yeah you I am pretty sure you can