Play game
Perilous Purple Platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #80 | 3.625 | 3.625 |
Theme | #88 | 3.375 | 3.375 |
Overall | #97 | 3.479 | 3.479 |
Gameplay | #115 | 3.000 | 3.000 |
Music | #115 | 3.125 | 3.125 |
Is the graphics 1 bit? | #148 | 4.625 | 4.625 |
Originality | #155 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter your nicknames in discord and the nicknames of your teammates.
Mr.TheKing
Leave a comment
Log in with itch.io to leave a comment.
Comments
It’s a very original idea and I really liked it! I just wonder why some platforms can't be used after touching them, it got hard very quickly.
Other than that, there was a good atmosphere. It was fun to see the scenery move to the music. :)
Bit floaty movement but I think it’s alright
The way you did platforming is really interesting. This big level with very floaty jumps that was much needed for the level to work is something I appreciated. The creating platform mechanic is really good though if I have a complaint is that there's not much to tell how much you have left so it's kinda hard to plan a route. Great work and the part of the hanging platform was really nice and was fun to swing around.
I like the concept of creating new platforms with the caveat that creating them takes your life force away. I also like that you can use extra life force to make platforms bigger if you want to risk that. I also really enjoyed the Mega Man X-esque wall jump mechanics. Having your health be shown by the character’s transparency was an interesting way to show health without a UI or health meter. The BSoD-style game over screen is also fun.
If I were to suggest anything, maybe a way to refill some of your health/transparency? Also, with the platforms, it was hard to tell which fading ones were solid or not. There would be some that would be faded a bit and I could still jump on, but other faded ones I would pass through. It would help to signal if they were still solid or not in some way.
Overall, a neat platformer with a good idea and fun wall jump mechanics!