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The Raise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 4.000 | 4.000 |
Narrative | #2 | 4.000 | 4.000 |
Overall | #7 | 3.139 | 3.139 |
Creativity | #8 | 2.833 | 2.833 |
Audio | #8 | 2.833 | 2.833 |
Visuals | #10 | 2.667 | 2.667 |
Gameplay | #10 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Ascension in your game?
Ascension through professional levels. The player has to ascend through the hierarchy of an organisation.
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Comments
I'm sorry man really wanted to get to the end of the game but I just couldn't, I was having fun reading the new lines for each promotion. Some jumps could be very difficult and basically require you to know that you'll always land on a platform if you're moving down, but beyond that rarely you get these platforms that are actually impossible to jump to and that kept happening to me, so sadly I couldn't beat it. definitely recommend lowering the max height a platform could be by at least a tad bit.
Thank you for the feedback.
yellow ones are special platforms. if you noticed the dollar sign and the sfx are triggered only when the player is around the yellow platforms. Kinda boosts up the game