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A jam submission

Ascension TowerView game page

Submitted by Rismu — 1 hour, 26 minutes before the deadline
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Ascension Tower's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#43.4003.400
Creativity#53.2003.200
Audio#63.2003.200
Visuals#83.0003.000
Gameplay#92.8002.800
Overall#93.0673.067
Theme#122.8002.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Ascension in your game?
In this game the player ascends floors in a dungeon to get the amulet at the top.

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Comments

Submitted

Not a bad game, and the gameplay was fairly enjoyable. However, the final boss was pretty annoying to fight and felt like I was just spamming and respawning until I lucked out. I never did beat it, sadly.

Developer(+1)

I'm sorry to hear you couldn't complete the game. I made the mistake of basing the final bosses difficulty off of what was difficult for me, so in future projects I'll definitely spend more time getting feedback for the game so I can better balance it's difficulty.

Submitted
  • really liked the opening cutscene, very moody/atmospheric
  • had a hard time telling where I was aiming/seeing where my shots were going
  • ran into a bug where if I wasn't pushing a movement key down it would automatically move to the right
Developer

Thanks for the feedback! I did actually notice the shooting was a little inaccurate during testing, so in the future if I notice a problem with the games core mechanics, I'll focus on fixing that rather than improving other parts of the game. The moving without pushing anything bug isn't something I've ran into however so I'll try to find out what caused that so I don't make the same mistake in future games.