Play Ahhhhhh Game Jam!!
Collision Course's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fit the Theme | #6 | 3.125 | 3.125 |
Audio Experiance | #9 | 2.375 | 2.375 |
Use of the Limitation | #9 | 3.000 | 3.000 |
Overall | #10 | 2.333 | 2.333 |
Gameplay | #12 | 1.750 | 1.750 |
Enjoyment | #13 | 1.750 | 1.750 |
Game Design | #14 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game definitely fits the theme, but kind of loses it touch with everything else. I thought it was a pretty neat idea, but the gameplay is kind of wonky, and I didn't really enjoy it. I don't understand why the screen kept flashing dark, but could you at the very least make the asteroids see-able so the game is playable? I have gotten so many deaths because of the fact it kept going dark, it was so annoying! I liked the music as well, but that was really the only thing that particularly stuck out to me. You get a C- from me, and please rate my game if you haven't. Thanks!
Once you understand what you're supposed to do it gets fun, but after one playthrough it kind of loses its replayability and it's over pretty quick.
I'd appreciate it if you tried and rated my game too!
Understandable! I wasn’t really going for a replay-able game but I can understand where you’re coming from. Thank you for trying out my game!
I will definitely try your game on Monday, since the weekends are my rest days lol.
That makes a lot of sense it is really enjoyable to play, good job!
I think the world gets dark too fast at the beginning, before you even understand what is going on. Also, it is a bit easier to just spam bullets instead of using the light to see and aim at the meteors. But I do like the sound design
Very understandable about the getting dark too fast. Also, you are one of a kind! Everyone else who tested my game before I released it said that it was pretty hard even with the projectiles lol. I considered making it take energy to fire but I felt like that would be to hard on the player. Let me know if I was wrong.
Have a great day!
-Deliriny2020
Everyone else isn't really wrong, it's a bit hard to play the intended way, reacting in time and aiming at falling rocks/meteors. But it is very easy to cheese it by just aiming in the general direction above you and spam clicking the shoot button. I don't think taking energy to fire would solve the issue by itself unless you combined it with some other change. Maybe if the rocks don't fall but come from the background and get really huge as they become closer to the screen then it would make aiming easy and encourage players to aim and shoot instead of dodging/spamming.
By the way, if you can please check out the game I submitted. Have a great day too!
That actually is a good idea! Thank you so much! I will definitely experiment with that once the jam is over, but for now all we can do is wait.
Also I will definitely check out your game on Monday, and give it a rating! Weekends are my rest days lol and the only reason I’m online right now is to be active with the community.
Lol thanks for playing the game! I will defiantly change that once the game jam is over!
Have a great day!
-Deliriny2020
Quite entertaining and with the final as "explosive" as possible. If I had to point out something when the world came dark you can illuminate at least the small stations so I can see what I'm charging haha.
If you want to leave a comment in my game with your impressions and possible improvements I will be grateful to see them :)
Thank you so much for your thought out review! I definitely will be making the chargers “glow” once this is over! I will make sure to review you game on Monday! Because weekends are my off days lol…
Have a great day!
Deliriny2020