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Moon Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fit the Theme | #11 | 2.372 | 3.000 |
Audio Experiance | #11 | 2.055 | 2.600 |
Use of the Limitation | #12 | 2.688 | 3.400 |
Gameplay | #14 | 1.739 | 2.200 |
Game Design | #15 | 1.897 | 2.400 |
Enjoyment | #15 | 1.581 | 2.000 |
Overall | #15 | 2.055 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Sadly I couldn't go very far in this game, which is a shame because I am sure that there were many cool features yet to see above. My screen has really bad contrast at darker colors, the candle light is too small and the candle can get you stuck, so I was playing blind by memorizing platform positions which isn't all that fun, specially when the obstacles instantly send you back to the start and when the knight might get randomly stuck. Maybe the knight should carry a candle with him as default which you can throw at the direction you are going?
I did get stuck a few times and that made it a little less fun but it has potential if bugs are fixed!
I'd appreciate it if you tried and rated my game too!
Yeah! I really liked the game, I moved on to rating another but yours is still downloaded I'll Plat it more in a bit!
The movement is a little weird, sometimes the knight just stops walking. Getting stuck on the walls doesn't feel well either, in unity, you can easily fix that by adding a physics material for example.
However, the style is pretty cool, and the idea of the game was great. I have made a platformer too, if you want to try it and give me your impressions I will be grateful.