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Theme: Death is useful
When the flashlight's battery dies, it spawns a big ball of light that serves as both a marker and light source for its surrounding. Since my game revolves around a maze, it's hard to navigate around it with just a flashlight, so having the ball of light really helps. The ball of light also recharges your flashlight if you stand near it.
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The concept is super innovative so thats cool but the level design and how quickly the battery dies makes this game extremely difficult to play. Theme was perfect though. Good job!
Thanks for your feedback! I was worried of making it too easy that I unknowingly made it hard.