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Boulder and Troubles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #5 | 4.333 | 4.333 |
Puzzle Design | #6 | 4.000 | 4.000 |
Funness | #12 | 3.333 | 3.333 |
Overall | #13 | 3.611 | 3.611 |
Characters | #13 | 3.333 | 3.333 |
Visuals | #21 | 3.667 | 3.667 |
Audio | #28 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Good story and so completely on theme. And so many locations for a two week jam game. Great job.
- Certainly the darkest game in the jam. This was an interesting story tackling some very dark stuff and taking risks with posing the player as a possible antagonist, loved the split ending. It was a little hard to follow at some points due to translation/localisation issues in the writing and/or the pacing of the game + sometimes it proved to be a challenge to work out who was talking from just different coloured texts roughly floating above a group of characters heads. A portrait box would have helped. Some will love or hate the visual design, but either way it's really high quality with great attention to detail and a lot of scenes and characters drawn. The lack of facial features suited the serious tone of the game. Audio was ok, the ambient noise was a nice change from jaunty tunes, but perhaps a little more variety in the soundscape, it didn't add much. The puzzles varied quite wildly from the excellent locker-tags puzzle to the 'what did I achieve?' throwing of the rock at the window and the just plain cruel pixel hunt of the key. Despite their inconsistency, they showed a good knowledge of variety of adventure game puzzles.
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Comments
I really liked this game. I found the story engaging, and the graphics were nice and clear.
Great work, especially considering it was made in only two weeks!
thanks :-) really happy for your words :-)
Great art style and plot. One of the best of the jam
Even though I know I should expect it by now, I'm still amazed at how much you managed to put in the game in 2 weeks. Even multiple endings. Great work!
thank you :-) glad for your kind words .-)
A little warning: there's a bug that causes a "crash" trying to go to the LEFT parking when outside school. You don't need to go there (actually you won't really do that) so this action is not useful AND at the moment gives problems. I already fixed that but I cannot update the game version until voting session is over