Hey, thank you very much for playing and commenting!
Yeah, this one had a serious story, for once ;)
I'm glad you liked the database searches!
Thank you very much for the donation and your kind words! I really appreciate it!
I'm happy you enjoyed the game, and especially the audio puzzle. This kind of puzzles can be contentious and some people seem to dislike them (I made it skippable for that very reason). I don't mind them, as long as they aren't unreasonably difficult.
Thank you for the comments here and on the game page, I'll reply to both here.
I'm really happy you enjoyed the game!
Regarding the keypad tone puzzle. I know that for some people these kinds of puzzles are hard (actually, I'm not great at them either!), so I'm glad I included an option to skip them :D
Sorry about the load button! I wanted to have multiple save slots, so clicking the load button would open another interface. Unfortunately for some reason, the save system stopped working and I didn't have enough time to understand why, so I just had a single save slot as a replacement. I also wanted to have autosaves, but that's another thing I had to cut for time reasons. Hopefully, I'll be able to put these things in in a post-jam update.
For the graphics, I used Clip Studio Paint. It's a really good program that has pretty much everything I need for drawing and animation, but it's a commercial product (although it gets regularly discounted).
I don't have a huge experience with Krita, but heard a lot of good things about it. Plus it's free and can do frame-to-frame animation as well.
Grease Pencil looks cool, but I don't know how suitable is for regular illustrations. I've seen some amazing things done with it, but it also inherits Blender's interface which isn't very easy to use.
By the way, I've yet to play Mervin Pissaro (I've been slacking playing jam games lately :D) but it looks really fun!
I really enjoyed this game! The story and characters are really funny, with a hilarious ending.
You control three characters, which makes the puzzles fun to solve and adds variety. In general, I found the puzzles well-balanced and fun to solve.
Hopefully, we'll see more adventures of these three in the future!
Thank you very much for your comment, JAGS!
The funny thing about that error is that originally I had written "I don't what" and forgot "know". My tester pointed it out... and I corrected it wrongly!!! :D I was a bit too tired at the end of the jam hehe!
I can't upload a new build of the game until voting is over, but that issue will be fixed in a later update for sure. Thanks for pointing it out!
I should do Linux ports of the other games as well, but they all use different versions of the engine and I don't have a Linux installation to test if everything works fine.
The good thing about games made with AGS (the engine I used) is that they can be run through ScummVM (https://www.scummvm.org/), a program available for Linux that supports the engine -- plus a huge amount of other games. So, if you have trouble running them through Wine, you could try ScummVM (it's free!).
Regarding a German translation, it's the first time I got asked for one! If I get more interest in it, I could see if something can be done about it.
Hi! Unfortunately, I can't make a Mac version :(
But there's still a way to play the game if you're on a Mac computer. AGS (the engine the game uses) is now supported by ScummVM. You can download the latest version of the program here: https://www.scummvm.org/downloads/
Then, you just unzip the game and add its directory to ScummVM's list: the program will say it doesn't recognise the game (it's not in their databases), but it'll run nonetheless.
It does have some graphical bugs (for example, fonts aren't antialiased in ScummVM, for some reason) but it works fine and the game is completely playable!