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Monday the 33rd's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #6 | 4.000 | 4.000 |
Puzzle Design | #6 | 4.000 | 4.000 |
Visuals | #9 | 4.333 | 4.333 |
Overall | #10 | 3.611 | 3.611 |
Characters | #14 | 3.333 | 3.333 |
Funness | #15 | 3.333 | 3.333 |
Audio | #29 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the style. The inventory system was a bit tedious to be honest, and one hotspot was easy to overlook, but apart from that, I have no complaints :D
Nice camera angles and way to get the Grim Fandango inventory working!
I really enjoyed this little game. The mysterious concept, the logic of the puzzles, the minimalist yet rich aesthetic, the gameplay and the dynamic viewing angles of the camera, ... An excellent job. Obviously, after the end there are still questions about the scenario/story, and about some objects, but nothing that could hinder the player's progress or his gaming pleasure. Without any doubt, one of the best entries for this game jam. Well done !
Very unique aesthetic and I found the puzzles to be quite clever. Well done.
Nice game with interesting graphics and puzzle ideas. The only thing, the bugs and some parts of puzzles were a little annoying, but these are small things.
HI Dron, please let me know what bugs you found so I can attempt to fix them in the future? Thanks for your support! :)
Np. Besides the bugs you already know, I met visual problems with border (border is jitter on the far distance) , some problems with camera in the some places (or movement, i don't understand clearly) and overlapping text when you interact with different objects.