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weckar

180
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A member registered Jul 29, 2020 · View creator page →

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You couldn't shoot the balloon? That's odd...

Oh that's too bad then. I could do that now.

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Will there be a jam theme to build around (even just a suggested theme), or is it being an MV the only guidepost?

It was a bit of a love letter to Myst, Exile in particular. Thanks for the play mate!

Well that was fun! Difficulty spikes a bit, and controlling both orbs felt a little like playing piano - especially once the projectiles came in XD

Oh I like this. There's some small glitchiness here and there, and it feels at times hard to lose, but it is a surprisingly relaxing and rewarding experience.

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I will preface this by saying this is very much not my thing, It felt at the same time too simple and often too tedious.
It was pretty enough to look at, but the music and sound effects were quite repetitive. The lack of any transition or any delay on death was also frequently disorienting.

Still, conceptually I can see what you were going for, and I can applaud it in concept.

Boy that's a trip. What you need to do and the means are not obvious, but once you figure out the controls it's honestly a good play. The visuals and audio were very well composed into a strong whole.
Definitely recommend anyone playing this to use stereo headphones!!! Oh and photosensitivity warning!

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Gurer ner 2 ivfvoyr, 3 vaivfvoyr 'yvtug' naq 3 vaivfvoyr 'qnex'. Gura lbh fubhyq unir rabhtu pyhrf gb qrevir gur svany cnggrea gb svavfu gur tnzr. Jura lbh'er irel pybfr gur vaivfvoyr barf pna or urneq, naq gurer vf bar va gur pengre. Gurer vf nyfb n pnir hc gung cngu V urne znal crbcyr zvff. Vs lbh srry qbar, n shyy jnyxguebhtu ivqrb vf ba gur tnzr cntr.

Got suckered back into my own game a few years later. Just recording my personal best.

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How is this supposed to be system agnostic when it is clearly deeply rooted in D&D; using its classes, races, and alignments?

strange! I'll look into it!

HI! Strange that you did not manage to attack! Did you try to lock on?
Thanks for your review!

You sound very preachy :P

But you're not wrong. I don't really do small games though. The genres it generally allows for just don't interest me.

I got myself stuck in several places. Is there a way to reset yourself? I used to claw to drop myself away from the console, for example.

You'll be happy to know that I've fixed these issues for a post-jam update release. Thanks again :)

HI Dron, please let me know what bugs you found so I can attempt to fix them in the future? Thanks for your support! :)

I didn't realize I was running out of time until I was at scale. Thanks!

Yeah, you basically nailed it. The only thing is that in places it can be advantageous to play a few cards -> move -> play the rest of your cards. Though this mostly holds with the base decks of the Pink and Yellow characters.

Did you play the teleport card on the yellow character?

There might be continuance in future, but I'd have to see if anything fundamentally broken is found during the rating period :)

Strange. I will look into it. May be a resolution thing, always tricky to test for.

Thanks for the feedback. I developed it for fullscreen, so I didn't get much testing done in the smaller screen.

Hard how? Flicker? Too small? Bad font?

Did the text/icons on the cards not show? I agree that a tutorial is really needed :)

Thanks! I went for RBY instead of RGB because I wanted to evoke the feeling of mixing paint, not light.

Nothing? Clicking any tile does not work? Could you be more specific so I can try to fix it?

It's really pretty. For a game about a block, you know? :P

Seriously though, it looks good and sounds nice. The gameplay is really punishing, but I feel that was the goal. Those skulls home in like crazy, and the platforming is the definition of 'blind jump' xD

That was quite a nice quick diversion to get those 10 yellows. It's cute, even if it has some awkwardnesses. 

Like, I wish I could toggle off the lower value slimes when the higher ones become available -- they started to clutter. 

I also left the game running for a while, and at some point it just died with how many slimes there were. Is there no spawn cap?

Finally.... 'Catched' :P

Still, cute and quick, and surprisingly respectful of my time for a clicker :)

Is there a discord or something? With a jam this long I will need a community...

There are testers? Seems this is more pro than I thought.

I was hoping to submit a Randomizer-type experience. Those get raced a lot, as the randomness is based on experience and educated pursuit of gain potential. Would such be accepted?

I understand. Though, are you implying people in the EU don't work? :P

Is this a game jam? Or a call for papers?

So, Why does this start after midnight?

That assumes a lot then. I cannot make my own art, but I can easily make my own sound(s). I would always use stock art.

Why do sounds need to be credited specifically? Why not images, models or music? Fonts?

Wow. This was a really thorough review. Thank you so much! I will certainly take all your comments on board for the future :)

All fair comments, and unfortunately none I had not considered. Had I been a better designer I may have even thought of solutions to some of those! :D