Well done =) Simple but nice concept. Too bad we need 3 buttons to handle the menus :p (and the keys, even if they are pretty standard, are not displayed in the game). Just some thoughts to make it even more accessible (or for next year jam :)), but it's already a great game! I
Hi Feldo, thanks for the feedback. How would you recommend implementing the menu with only 2 buttons? And the 2 menu buttons must be the same as the 2 gameplay buttons?
One way to implement that would to to have one button move a cursor along each option (and cycling back to the 1st one after the last), with the other button used for choice validation.
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