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A jam submission

DARKSHIPView game page

Unreal Engine - Megajam 2021
Submitted by riuthamus — 30 minutes, 35 seconds before the deadline
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Play game

DARKSHIP's itch.io page

Team Name
Slaughterhouse Gaming Corp

Gameplay Instructions
LMB to fire, RMB to zoom, Tab to show path, WASD to move

What platform is your game built for?

Windows

List any content that was created before the jam.
10 Materials from helper objects (not viewed in game), 10 Models for helper objects (for use in editor)

Link to Gameplay Footage
https://www.youtube.com/watch?v=P6PPWQT44jU&t=3s

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Comments

Submitted(+1)

I like the breath effect a lot!

Developer

Thanks, we wanted to make the loss of the areas important. I think the tic rate was a bit too fast and we could have let the player know via audio or something. Oh well, food or thought! Thanks for the playthrough

Submitted(+1)

Overall a fun little jam game, with a pretty great atmosphere. It could perhaps have used a bit more work, and I didn't like I have to start all over every time I died. And I was not always sure why I died.

Developer(+1)

Thanks for playing, the coder put in a hacky method for the NPC's to attack the boxes and such... was never meant to attack the player. When we added that in the last minute we found out the monsters do damage no matter how far they are from you ;) If the animation plays, you take damage!