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riuthamus

85
Posts
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A member registered Jul 24, 2016 · View creator page →

Creator of

Recent community posts

That is interesting. Could you perhaps add that to the description? That might help to clear up confusion. In any case, it was a fun game you just needed some sound. Reminded me of my younger days.

I played your game live! You almost got me.... once, with the chair

Blocked, cant play, sorry :(

I really like this concept, make the driving game instead!

Game was not made for the ResoJam.... sad. I played your game live anyways:

I played your virus (i mean game) live:


I played your game live:


I played your game live:

It was my pleasure, great use of the art and super fun! <3

I will play it live, on tomorrow's stream!

I played this game live:


I played your game, but I honestly was not able to understand how to get any points or move past anything. You can watch the vod here: (I will try again tomorrow)


I played your game live:


I played your game live:

I played your game LIVE!


Super cool concept, would like to have seen it more developed!

Watch Live:

I really like this idea, with a bit of tutorials and not playing this at 11PM at night, I would love it more!

Watch live:

I played your game live:

I played this game!! LIVE, and loved it!

I played your game live!

I played your game live:

I played your game live!:


I played your game live:

I played your game live!

I loved this game, and played it live! I got to lvl 22 and had to stop:

I played your game live (Click here to see your game played live). Despite giving it several attempts, I got lost and could not find Paul. I liked the graphics and the use of the sound. I think the environment was solid and was well placed and I even liked that there were shops and stuff you could visit. I think my inability to find Paul hindered things drastically.

I played it on stream, let me get the timestamp (Your Game Played here) I liked the concept but I could not find the person I was supposed to. I tried for several minutes and went all over. I will post on your games thread and maybe you can help me find it and I can play it again so I can give it a fair shake.

I played your game live:

I played your game live:

I played your game live:

I played your game live:

I played your game live on the following video:

I rated this and played it live:

The code execution cannot proceed because unityPlayer.dll was not found.
I dont have unity on my machine and could not play :(

Thank you for taking the time to play my game, and I agree that once you left the hovel you got lost. I need to address that before I release the "update" and will be thinking of unique methods to assist people with that fact.

Hey Adam! It has been a long time, and we need to have more Crescent Valley going on. I am slowly working my way back to that I guess, and these fun little cozy stories are a way I can do that <3

I think I will approach the "large" factor like GTA did by opening up different city parts as you progress. This way, the player has a limited scope on things at first but as they progress on the timeline more and more is opened up for them. 

Thank you for the kind words. I think, after the fact, I realized how large the village was and how simple it was to get lost. I wanted to put enough in there for the player to "Search", but did not have time to create a mechanic that prevented them from getting lost :P

In any case, thank you for the time and the comment. 100% appreciate it.

Yeah, had a bit of fun making it all happen, but in retrospec it was very taxing as well

It happens, we had a similar situation a year ago. great looking game though

Thank you! We had fun doing it, that is for sure