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Boxes Moving Co's itch.io pageTeam Name
Ex Fedders
Gameplay Instructions
Game is available for Windows or Oculus Quest / 2(Android build). The windows build will automatically launch in VR if SteamVR is available, or will launch in a non-VR mode if it is not. Both VR and nonVR versions of the game are great! Controls are fairly simple and taught in game. In VR, movement is done by touching the analog stick and swinging your hands like you are jogging. Faster hand movement means faster moving.
On Windows VR, there appears to be a bug where sometimes the OpenXR plugin is not initialized. The headset tracking will work, but the "hands" will track odd. More important, buttons and analog sticks will not work. If this happens, the game needs to be restarted (possibly multiple times). This appears to be an issue with either UE4.27 or VR Expansion Plugin, but exact details are unknown.
What platform is your game built for?
List any content that was created before the jam.
VR Expansion Plugin to enable cross platform (VR and nonVR development) in a reasonable time. Button and gloves from VR Expansion Plugin. All other visuals are original to the game.
A few UI sounds were remixed from samples, but all other sound was from recordings made for this jam.
Link to Gameplay Footage
https://youtu.be/EAz0pm53fWI
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Comments
Played with a Vive, worked fine after a restart. Felt very much like a "jam game". Not great, not terrible, and a somewhat fun way to spend a few minutes.