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You Can't Escape the Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #3 | 3.801 | 4.250 |
Audio | #6 | 3.130 | 3.500 |
Theme | #8 | 2.683 | 3.000 |
Overall | #8 | 2.795 | 3.125 |
Fun | #12 | 1.565 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Очень тяжелая игра, она жутко лагает у меня на ноутбуке. Очень жаль, я бы поиграл
This is a nice demoscene for your game. The Unreal Engine visuals are stunning! The way the audio of the announcement and music was nice, too. An audio or visual cue for when buttons (preferably both) were pressed would have been nice, as would a crosshair of some sort to indicate where you're aiming. The first time I loaded the game I got softlocked by dying from falling outside of the map from the missing wall on the opposite side. Good job getting shooting, a shooting enemy, and button functionality working in the timeframe in a 3D game (especially if I remember right saying that you didn't have unreal engine experience)!
I really want to play this game, but wow, it murders my computer! Maybe I will be able to play it on some other computer later. So I think that's the first thing - it's quite demanding, so maybe implementing an options menu first next time would make it more accessible. The amount of motion blur and lag, which I'm sure is attractive on powerful computers, just kills mine. It's my bad for sure. But besides that, I really love the reactive narration that gives you hints and tells you rules without being immersion breaking, and while the red tint is sometimes a bit much, it's also good for setting the mood, and the environment models are all really good too. I also like the mildly humorous irony of it being a stealth shooter, because there's just nothing stealthy about shooting a gun, but hey, it works.