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Neverending Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #12 | 3.500 | 3.500 |
Audio | #15 | 3.500 | 3.500 |
Technical | #15 | 3.000 | 3.000 |
Graphics | #22 | 3.500 | 3.500 |
Theme | #24 | 3.000 | 3.000 |
Overall | #26 | 3.083 | 3.083 |
Innovation | #51 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
Nice graphics, animations, and sounds. The controls feels good. The level's auto generation can be a bit unfair at times but overall good. Having a best score would be a nice addition. I think that having the music loop instead of restarting at each death would feel smoother. When dying repeatedly we hear the same part of the song over and over. Great job!
Which song(s) did you choose for the theme and how did you incorporate it/them?
I used Two Buttons in the game. It sounded to me like something you'd hear during an escape scene.
Which parts of the game did you create BEFORE the jam STARTED?
The tools and code that come with my own Unity asset: RetroKit.
Which parts of the game did you NOT create?
The music.
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Comments
Nice job. Like you commented below the rocks can be really cheap at times either falling directly on you or at the top of a slope and you can't jump over. That tweak would help a lot. Cut and fun idea.
Yeah, that needs a little work. ;)
Thanks for playing!
Good game exept a bit part that we cant see some of the rocks that hit and kill you
Also the boost idea is good but sometimes you jump a bit too far and you die cuz you cant actually reach the other part of the iron
Yeah, I didn't have enough time to balance the difficulty, so it's a bit unfair sometimes. Visibility is part of the problem I think, maybe I should've made less steep slopes so you can better see where you're going. :)
Thanks for playing and for your feedback! :)